A fan-favorite feature from It Takes Two is set to be retained in its spiritual successor, Split Fiction, but with an added ...
When I played Hazelight’s last game, It Takes Two, back in 2021, it was with an ex who’d had different ideas about where our ...
Swedish game maker Josef Fares of Hazelight Studios talks about creativity over profits as he prepares to release Split Fiction this year.
"We need to adapt to it," Fares tells VGC in a new interview. "I can understand the fact that some people could lose their ...
Ubisoft did announce that a remake of the original Splinter Cell was in development at its Toronto studio back in 2021.
Split Fiction creator Josef Fares is living proof that studios like Hazelight don't need live-service games to be relevant.
Hazelight founder Josef Fares has called upon Ubisoft to make a splitscreen-only Splinter Cell game - a move that even ...
AI is something that developers need to adapt to, says Josef Fares, who thinks that it will provide both 'bad stuff and good stuff.' ...
The depth and variety means "Split Fiction" feels poised to become yet another Hazelight couch co-op classic, perfect to play ...
Split Fiction and It Takes Two director Josef Fares has said that he thinks developers should work it AI rather than push against it, and called it “both scary and very exciting.” ...
Josef Fares - co-founder of It Takes Two and Split Fiction developer Hazelight - is known as quite an outspoken guy in the gaming industry. He's not one to keep his cards close to his chest, and has ...
Josef Fares is on a mission to put storytelling first in video games, slamming money-driven designs for stifling creativity.