This is read by an automated voice. Please report any issues or inconsistencies here. Animation is the backbone of the film industry, boosting the global box office year after year. But such ...
The Pixar Era kicked off 30 years ago with the first installment of the popular franchise. It’s given us countless hits, but something has also been lost. By Maya Phillips There are so many ways of ...
YouTube has introduced new custom like button animations that change based on the genre of content. These animations appear in videos with themes such as music, film, animals, sports, and more.
The animation industry has always been labor-intensive, blending artistry, innovation, and technology to bring stories to life. Now, a new technological shift, generative AI (genAI), is sparking ...
Wanna work at Marvel or write the next ‘Flow’? We’ve got the perfect academy for you on THR’s inaugural list. By Abbey White Associate Editor & News Writer Animation remains a thriving corner of the ...
In the animated film space, two things naturally come to mind: stories for children and big-budget, formulaic projects. The former idea is something directors have been fighting for years, a recent ...
Lucas Kloberdanz-Dyck is a writer for Collider. He grew up creating lists, stories, and worlds, which led to his love of anime and video games. He attended Sheridan College where he earned an Honours ...
The union that represents animators has reached a new contract deal with the major Hollywood studios after more than three months of bargaining, securing pay increases and artificial intelligence ...
The Animation Guild (IATSE Local 839) and AMPTP concluded this week of bargaining without a deal, and intends to resume negotiations for a new three-year contact in mid September, Variety has learned.
Mike Rianda is trying to get the word out: While Hollywood is enjoying a box office resurgence fueled by animated titles like “Inside Out 2,” workers in the animation industry are facing an ...
Animation has come a long way since the days of Walt Disney. Not very long ago, creating high-quality animation would have required massive studio spaces, large teams, and loads of money. And while ...
Vincent Arogya is a Contributor for GameRant from India. He brings over a decade of writing experience spanning across a variety of industries, including digital gaming publications. Super Mario Bros ...
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