When I played Hazelight’s last game, It Takes Two, back in 2021, it was with an ex who’d had different ideas about where our ...
Ubisoft did announce that a remake of the original Splinter Cell was in development at its Toronto studio back in 2021.
Josef Fares has had a foot in both the worlds of film and video games, but he's not split when it comes to his game strategy.
Split Fiction and It Takes Two director Josef Fares has said that he thinks developers should work it AI rather than push against it, and called it “both scary and very exciting.” ...
Josef Fares is on a mission to put storytelling first in video games, slamming money-driven designs for stifling creativity.
What happens if neither of you own the game? No problem. The Friend's Pass offers a free trial for both players which ...
"We need to adapt to it," Fares tells VGC in a new interview. "I can understand the fact that some people could lose their ...
Talking to Eurogamer, Fares let rip in his trademark, refreshingly frank fashion:. I think 90% of the meetings are actually ...
Swedish game maker Josef Fares of Hazelight Studios talks about creativity over profits as he prepares to release Split Fiction this year.
The depth and variety means "Split Fiction" feels poised to become yet another Hazelight couch co-op classic, perfect to play ...
Josef Fares, the director of Hazelight Studios‘ It Takes Two and the upcoming Split Fiction, has revealed his thoughts on AI during a chat with VGC, stating developers both ‘good and bad ...