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Clair Obscur: Expedition 33's design language takes inspiration from Persona 5. The turn-based RPG's creative director, ...
Expedition 33's creative director mentioned in an interview that he believes this JRPG has the best combat depictions and UI.
Expedition 33 seems fated for success as it sells 3.3 million copies in 33 days and sets itself up for award season succes.
But Sandfall Interactive's chief operating officer is staying vague about whether that's a sequel or something entirely new.
Clair Obscur: Expedition 33 has been a roaring success, in a major win for developer Sandfall Interactive as well as smaller ...
The success of Clair Obscur: Expedition 33 – which sold 2 million copies within 12 days of launch – has meant all eyes are ...
Persona 5 is arguably one of the best video games ever made, and the team at Sandfall Interactive has big praise for it, too.
Sandfall Interactive CEO reveals what he loves about Persona 5 and how Atlus's seminal JRPG influenced Clair Obscur: ...
The creative director of Clair Obscur Expedition 33 says Persona 5 is the best game in the world when it comes to combat and ...
How do you put the expedition into a game like Clair Obscur: Expedition 33? For writer Jennifer Svedberg-Yen, it meant ...
The game’s main creative force, director Guillaume Broche, left his job at Ubisoft to make the game. Broche claimed in an interview that a game like “Expedition 33,” which he came up with ...
The game’s main creative force, director Guillaume Broche, left his job at Ubisoft to make the game. Broche claimed in an interview that a game like “Expedition 33,” which he came up with the idea for ...