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IGN: The backdrop of Ghost of Tsushima was a real-life invasion by Mongol forces on the island of Tsushima. With Ghost of ...
This is especially apparent when we look back at what Sucker Punch has created in the past with both Sly Cooper and Infamous, and how both have been seemingly shelved in favour of the Ghost series.
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Sucker Punch director Nate Fox has promised that Ghost of Yotei has been designed so that it won't be as repetitive.
Once again helmed by veterans Nate Fox and Jason Connell, the Ghost of Tsushima sequel is due out this October. Yotei follows ...
Sucker Punch had previously said that Ghost of Yotei will boast the largest map of any open-world game to date, which ties in nicely with the studio’s comments above bout emphasising player freedom.
The co-creative directors on Sucker Punch Productions' Ghost of Yotei, Nate Fox and Jason Cornell, have shared new details on the game with Famitsu.
Five specially-selected samurai movies will play at Alamo Drafthouse locations ahead of Ghost of Yotei's launch.
Sucker Punch held its big Ghost of Yotei deep dive presentation today, giving us our closest look at the sequel's stunning open world, combat, story, and systems.
While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
Sucker Punch has confirmed that Ghost of Yotei will match Ghost of Tsushima in size and scope, offering a similarly rich ...
The first Legends mode was a surprise announcement roughly a month after Ghost of Tsushima launched on PS4, and was a free ...
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