News

Former Bethesda developer Bruce Nesmith has recently revealed that the design of Radiant NPCs in The Elder Scrolls 5: Skyrim ...
Bruce Nesmith, formerly a design director at Bethesda, recently told PC Gamer in an interview how NPC behaviour in Skyrim was originally formulated. Believe it or not, radiant AI is an example of a ...
Skyrim's dev talked about the development of Radiant AI technology, which is responsible for NPC behavior. Todd Howard ...
Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the ...
Courtesy of MachineGames and Bethesda Softworks. In an interview with VideoGamer on May 1, 2025, Bruce Nesmith, a key figure behind Oblivion and Skyrim, called loading screens a “necessary evil.” ...
Bruce Nesmith, a senior game designer who worked at the company for nearly 20 years, provided some insight in an interview with VideoGamer.