In this part of the 2.5D Game in Unity series, we will write a shader to resolve the depth issues that appeared in the scene we created. Before & After modifying the shader. To solve this, we will ...
In the third part of the tutorial, we will make a shader with Shader Graph that will allow us to blend 3D objects into our 2.5D environment in a harmonious way. Let’s have a look at the final result ...