This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff. What I'm about to say will ruffle feathers, but here it ...
Today, I'm breaking one of the biggest rules of criticism: Don't attempt to write an objective review if you're personally invested in the success of the product. No, I don't have an uncle at Twisted ...
The Gunstringer is one mean-spirited puppet. This undead cowboy craves revenge in the worst way and remorselessly slays both those who wronged him and others who just happen to be in the way. Sound ...
The phrase "on rails" has something of a negative connotation in the video game industry. It implies that one's game design is lazy, or that it takes freedom away from the player. As developers come ...
The Gunstringer is one part gritty Western and one part comedy panto, filled to the brim with maniacal energy and zany fun, writes Nick Cowen. Readers who are paying attention may now believe that you ...
GameSpot may get a commission from retail offers. You don't need to be ambidextrous to play The Gunstringer, but it sure wouldn't hurt. This quirky Kinect game requires you to use both your hands to ...
The Kinect has occupied a prominent place of shame in my living room for the past several months: smack-dab in front of the TV and collecting dense layers of dust. I suspect mine is far from the only ...
Twisted Pixel is one of the few developers capable of making games that are funny. Not just games with a few jokes in the cut-scenes, but games that play around with the nuts and bolts of the medium ...
I bought a Kinect because I saw the potential for developers to do a lot of unique, interesting things that nobody else could offer. But aside from a few noteworthy titles, I've been let down by the ...
Eventually you have to stop and ask what, exactly, does Kinect bring to this game? The answer is "not very much". It would be both more playable and more enjoyable as a traditional controller-based ...
One of the side-effects of discussing games designed for disruptive new technology is the need to establish whether the controls work as intended. It happened with Wii, with iOS, and it’s happening ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results