This isn’t like the cool AI everyone’s getting caught up with these days, but we’re sure it will make a fun party gimmick nonetheless. The premise of [CrazyScience]’s game is really simple, with three ...
A game designer from New York has revealed exactly how to always win rock, paper, scissors. Everyone knows the iconic hand game where technically, players have a one-in-three chance of winning, ...
This article originally appeared on MIT Press Reader. This is an excerpt from veteran game designer Greg Costikyan’s book “Uncertainty in Games.” Unless you have lived in a Skinner box from an early ...