GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Developer Double Fine has announced that the action-platformer ...
Various Xbox Game Studios leaders like Tim Schaefer and Brian Fargo revealed more about what it means to join up and become an Xbox first-party studio. In the case of Double Fine, joining the Xbox ...
A prototypical computer nerd, Usaid loves to talk and write about subtle game design elements that make good games great. Double Fine's Psychonauts 2 is a direct follow-up to the cult classic ...
Liam has been a Features writer for Game Rant since 2021. He's a life-long gaming enthusiast, and started covering game news in 2019. Liam has a preference for melee-focused action games, and enjoys ...
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Psychonauts 2 is a game that in many other alternate universes likely doesn’t exist. The chances that an indie developer (at least up until recently) survives over two decades and has the opportunity ...
The road to Psychonauts 2 has been long and full of hurdles. The first game is in many ways the definition of a cult classic, having been received with nearly universal praise but played by way fewer ...
Show me the facts Explain it like I’m 5 Give me a lighthearted recap Psychonauts 2 begins with the camera sweeping over the textured contours of a giant brain. At this scale, the complex organ looks ...
Sixteen years ago, Psychonauts made a cartoonish, comically lopsided world feel believable and weighted thanks to its loveable characters and earnest storytelling. Now, Psychonauts 2 builds upon this ...
The most important thing I can say about Psychonauts 2 is that it’s better than the original, which itself was far from a bad game. The original Psychonauts came out in 2005. It was a charming and ...
Early in Psychonauts 2 - which you can buy here, coincidentally - the acting head of the titular psychic spy organisation tells our hero Raz that "we're not here to change people's minds. Not here to ...
Marco Vito Oddo is a writer, journalist, and amateur game designer. Passionate about superhero comic books, horror films, and indie games, he formally worked as a Senior Writer for Collider. When he's ...