Mark has been thinking and writing about games since a Gameboy Pocket and a copy of Link's Awakening was first placed into his tender, seven-year-old hands. Since then, he snagged a creative writing ...
Owing perhaps to the difficulty and extreme cost of building virtual worlds that can be seen, heard, explored, and interacted with in multitudes of other ways, video games have long made use of ...
A lot more is now known about the upcoming Starfield thanks to the recent Starfield Direct event. Coupled with the Xbox Showcase, the Starfield Direct gave fans huge amounts of insight into the ...
Ubisoft floored us when during the summer showcases, it showed off Star Wars Outlaws and a grand galactic campaign in which we’ll play between the boundaries of the Empire and Rebel Alliance. More ...
The overwhelming amount of content in No Man’s Sky has been the game’s chief selling point during the years-long hype train prior to release. No Man’s Sky achieves its massive feat of galactic ...
Kitfox Games has just released its first game. <em>CNET Australia</em> caught up with studio head Tanya Short to talk IAP, inclusivity and the perfect PDL. Michelle ...
It’s widely known now that Starfield’s planets rely on procedural generation to populate worlds with locations to explore. This has proven to be an economical system that, in theory, creates an ...
Ten years after revealing No Man’s Sky at a Geoff Keighley-hosted video game awards show, Spike’s VGX Awards, Hello Games unveiled something new: Light No Fire, an original fantasy game in which ...
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