The town of Hunrath is displaced in time and space, a jumble of both the old and the new as well as the familiar and the exotic. Obduction is that kind of game as well. Obduction is the first ...
Senior Editor - Games | Former Editor of Animation, Streaming Content |Author of "The Science of Breaking Bad" from MIT Press | Twitch Affiliate: twitch.tv/drclawmd | Co-host of the Saturday Mourning ...
is a senior tech and policy editor focused on online platforms and free expression. Adi has covered virtual and augmented reality, the history of computing, and more for The Verge since 2011. Three ...
Myst’s spiritual successor Obduction drags its heritage into the modern age with aplomb, though the puzzles aren’t quite as fiendishly hard as Riven’s. It’s unlikely I can be objective about Obduction ...
It’s been nearly two decades since I played Myst, but I still remember being entranced by the fidelity of the pre-rendered graphics, yet so disheartened by my inability to progress further in the game ...
Obduction's world — or, rather, worlds — can be confusing and more than a little daunting. Getting from the campground at the beginning to the explosive ending involves extensive teleporter travel and ...
A Kickstarter game delayed? Shocking, but true folks. On Tuesday, Cyan announced that Obduction, its spiritual successor to Myst, is delayed to early 2016. It’s something the company had been going ...
Until The Sims broke the record in 2006, the best-selling PC game of all time was a slow series of vignettes across parallel worlds. It was Myst, a revolutionary and strange puzzle game that looked ...
Myst's spiritual successor offers a lot of the same delights as its 1993 forbear, but is hampered by litany of technical issues. It's a strange thing to think about now, but there was a time when Myst ...
I often got real, physical headaches while playing Obduction. Towards the end of the game, I’d regularly get completely stuck when trying to solve a puzzle, decide I was missing something vital to its ...
If the likes of The Talos Principle and The Witness have pushed the envelope of the first-person puzzler, it looks like someone forgot to tell Obduction developer Cyan. Don’t get me wrong, it’s not ...
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